Nvidia and CD Projekt Red Bring RTX Mega Geometry Foliage to The Witcher 4

Nvidia and CD Projekt Red Bring RTX Mega Geometry Foliage to The Witcher 4
source: gettyimages
March 11, 2026

Nvidia revealed at GDC that it’s partnering with CD Projekt Red to introduce RTX Mega Geometry foliage to The Witcher 4. The core aim is to deliver more believable trees, forests, and environments by an advanced level-of-detail system that updates foliage scenes selectively. This approach is designed to cut memory usage and boost performance without sacrificing visual fidelity.

How Mega Geometry foliage works

What this means for The Witcher 4

Open-source and ecosystem expectations

Platform considerations

Looking ahead

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